Compass Rose... without Rose?
Compass Rose » Devlog
codyfun123 on the Dicey Dungeons Discord asked why Compass Rose has a 3rd-person PC at all - why not just point and click? Thanks for asking such a good question, Cody - it helped me break out of my assumptions, which is apropos for a game about thinking outside the box. I couldn't come up with a reason other than that I love Rose and want her to be the star of my game (:
But making Compass Rose fun and easy to play comes first! Since my code was well-factored (thanks, Past Pace!) it was quick work to whip up a Roseless version of Compass Rose.
Let me know what you think!
Changelog:
- Remove Rose (!)
- Add mouse support
- Move the west branch to the east branch (because secret reasons)
To-do:
- Add mousewheel support to the east branch
- Make Slime Doors Wiggle Again
Files
Compass Rose v4.0 (Roseless) WebGL.zip 5 MB
Nov 18, 2018
Compass Rose v4.0 (Roseless) Win.zip 15 MB
Nov 18, 2018
Get Compass Rose
Compass Rose
A lateral-thinking puzzle game with in-game hints. To escape, you must rethink everything you know.
Status | Released |
Author | Pace |
Genre | Puzzle |
Tags | eureka, in-game-hints, lateral-thinking, rhyme, riddle, steganography |
More posts
- Compass Rose released!Apr 06, 2019
- v0.9 - new introMar 14, 2019
- v0.8 released! Final puzzle + in-game hint systemFeb 17, 2019
- Surprise! v0.6.1 released!Dec 20, 2018
- v0.6 complete! ...but not released. Here's what you're missing!Dec 17, 2018
- Major rewrite of the third puzzleDec 07, 2018
- v0.5.2 two bugfixesDec 01, 2018
- The third puzzle is ready!Dec 01, 2018
- v4.0.1 Fix the "click outside the screen" bugNov 18, 2018
Leave a comment
Log in with itch.io to leave a comment.